Media and Formats on the
Net
Point your browser to www.fox.com and you can see the
future of media on the Net. Fox News is one of several
mass media giants to stream live video over the
Internet. This is far more exciting than simply sending
some video clips over the network. Fox is broadcasting a
live television news channel 24 hours a day over the
Internet!
Television and other forms of media are nothing new to
the educational classroom. The trusty cassette recorder
or photos clipped from a magazine have, for years,
enhanced the language classroom. Converting this media to
a digital format gives educators an even more flexible
and adaptable teaching resource. Traditionally, media
consisted of print photos for images, audio cassette
tapes for audio, video cassette tapes and television for
video. Although sound, images and video do not have to be
isolated as different media types, combining these
sources together is not always an easy process.
Why digital? Digitizing media produces raw materials,
which can easily be integrated, edited and distributed.
Here are some examples:
Integrating: Take a photo of yourself.
Record your voice, digitize both and you can have a
talking picture.
Editing: Replace your voice with
a animated characters voice; add a video clip.
Distributing: Send your talking picture
to a friend as an email attachment.
Various file formats, compression standards and
hardware configurations tend to complicate these simple
examples.
This months Tech Column is aimed at simplifying
the steps involved in digitizing media. File formats,
recording and editing software, as well as ideas for
media in the classroom are a few of the topics covered.
Information for both Macintosh and PC users will be
included to the extent of my knowledge. Unix is not
covered here. Since media is delivered to different types
of computers over the Internet, it is not a bad idea to
gain some insight on various platforms.
Digital Media Information
| Media Type: |
Input Method (Hardware) |
Software for web viewing |
Industry standard file formats
|
Compressed file types |
| Images |
digital camera or scanner
|
Netscape Navigator
or Communicator
Microsoft IE
|
.bitmap .tiff
.pic
|
.jpeg .gif
|
| Sound |
sound card and
microphone |
Real Player Microsofts
Vxtreme
|
.au .snd
.aif
.wav
|
.ra or .rm .asf
|
| Video |
digital video camera
or video capture card and capture device |
Real Player Microsofts
Vxtreme
|
.mov .avi
|
.rm |
Images enhance any language learning setting. A
snapshot, a photo clipped from a magazine or a frame
captured from television can easily be digitized and used
in the classroom. Digital camera prices have now become
affordable for the common user. Purchase an inexpensive
one for student use both in and out of the classroom.
Digital cameras save considerable money and time since
there are no developing fees and no time spent scanning.
Although most digital cameras store images in
non-compatible standards, the maker most likely provides
software to convert files into the standard Internet
.jpeg and .gif (pronounced jay-peg and jif)
formats. My Olympus 420-L takes crisp clear photos that
can easily be uploaded to a web server. Many of the
digital cameras come with software that includes a
photoshop plugin allowing you to connect your camera to
your computer and upload the pictures from the camera
directly into Photoshop. This allows one to resize or
perform more advanced edits and save them as .jpeg files.
Dont forget that digital cameras generally
dont store many pictures in memory and they will
soon need to be transferred an external storage device.
You may want to consider a CD recorder as a media storage
device due to the longevity of the recordable media.
Scanners are another alternative to digitizing images
and are somewhat cheaper but are slow and not easy to
transport. If you are creating some simple images for the
classroom, you can get away with a digital camera as a
cheap way to input images. You can even snap a photo of a
book or magazine image as a low quality alternative to
scanning. [My brother-in-law just bought a scanner for
$99 in the US. -ed.]
Before sending images out on the web, they need to be
compressed as standard .jpeg or .gif images so that the
viewer is able to download them in a reasonable time
period. Your entire web page, including the .gif and
.jpeg files, should be kept under 50K. JPEG generally
results in the best compression for most photographs
although the compression method used discards parts of
the image. In other words, to save space it just throws
away parts of an image. GIF files do not lose any data
during the compression process and allows for transparent
backgrounds but are limited to 256 colors or less.
Sound
Sound can be easily digitized with any recent
computer. Windows users must make sure they have a sound
card installed. It is standard on Macintoshes. Connect an
external microphone and your hardware is complete. PC
users with Win95 or NT have recording software included
whereas Mac users may have to do a little searching for
some sound recording software if they want to record a
clip more than the control panels 10 second limit.
Below are a few freeware sound recorders for the
Macintosh. Free sound recording software is also
available for Windows with more advanced editing features
but the sound recorder included with Windows OS is
sufficient for most classroom applications.
| BigSound is an
application which permits saving sound to memory
or to disk. |
| SndSampler allows one to
record new sounds, extract sounds from another
file, edit sounds or add special effects. |
| SoundMachine is simple
and effective freeware for recording sound with a
Macintosh. |
***
For sound files to be easily distributed over a
network such as the Internet, they also , need to be
compressed. I recommend compressing sound files as Real
Audio (.ra, .ram) files especially if using a Macintosh
since the compression software is available for both
Macintosh and Windows machines. Real Audio files are
small enough to be downloaded even at speeds of 12 kbps.
Compressing audio files is made easy with Real
Audios free encoder which can be found at
www.realaudio.com. After saving your .wav, .au, .aif, or
.snd file, launch the Real Audio encoder and select the
file you want to encode. If running older Macs using the
Real Audio 3.0 player or an earlier version, you have to
select the type of encoding depending on the version
player you anticipate will be used to listen to the file.
Below is a screen shot of the encoder software.
Picture
Real Audios latest encoder supports the
following formats:
| Windows: |
Macintosh: |
| Waveform (.wav) |
Waveform (.wav) |
| QuickTime for
Windows (.mov) |
QuickTime for
Macintosh (.mov) |
| Audio (.au) |
Audio (.au) |
| Sound (.snd) |
Sound (.snd) |
| |
Audio Interchange
(.aif |
Note: Waveform (.wav). Encoder can transform compressed
or uncompressed formats, although it is recommended you
use uncompressed files.
After encoding the sound files, upload the real audio
(.ram, .ra, or .rm) file to a web server along with a
link in your web page to the sound file the same way you
would link a URL or an image. You can cut and paste this
example: <href= "my_sound_file.ram">
Click here to hear my voice! </a>. To listen to the
sound file, the user needs to have the Real Audio or Real
Video player installed. Real Audio 3.0 will run on
Macintosh system 7.x while the newer Real Player 5.0 will
only run on system 7.5 or later.
Video
There are two methods of capturing video and
digitizing it. A inexpensive option is to purchase a
video capture board and use your old VHS or 8mm video
camera to input video to the video capture board. Once
the video is captured, it can be viewed, saved, edited or
sent via your computer as a digital file.
A more expensive option is to purchase a digital video
camera which can save video in a digital format right on
the camera and later be easily transferred to a computer.
One drawback is that most digital cameras have their own
compression and file format making them incompatible with
the industry standard AVI Video for Windows or Quicktime
for the Mac. Sonys digital video cameras, for
example, save video in a file format named DV. DV can be
converted to AVI or Quicktime automatically during the
camera to computer transfer using a special cable. If you
are interested in converting DV to AVI or Quicktime you
can find additional information at
http://www.dvcentral.org/stepby.html.
Once video is saved as an industry standard file
format, it is much too large to consider transmitting
over the Internet. It will have to be converted to a
format suitable for uploading to a web page or attaching
to an email. Again, I would recommend Real Audios
Real Encoder since both a Mac and PC version of the free
software is available. After the video is encoded, the
end viewer needs to install the RealPlayer to view the
video clip. A three minute video of a face with sound is
about 500K. The file can be put on a web page or emailed
as an attachment. Real Encoder will accept the following
file types for compression:
For PC and Macintosh
QuickTime for Windows (.mov)
Video for Windows (.avi)
Another choice for sending video via the Internet is
Microsoft NetShow. Netshow uses a file format called ASF.
Microsoft has a basic free encoder to compress AVI to
ASF, which is then played using NetShow. Microsofts
encoder is only available for Windows platforms and only
encodes AVI files, so Macintosh users may be more
interested in Progressive Networks RealEncoder.
Interested in video-conferencing? Two free
video-conferencing software packages are available for
download. Cornell University offers CU-SeeME and
Microsoft offers Netmeeting. (There is an enhanced
version of CU-SeeMe which is not free.) To download the
free version for Mac or PC, try this ftp site: ftp from
ftp://gated.cornell.edu/pub/CU-SeeMe/. Microsofts
Netmeeting is only available for Windows OS while
CU-SeeMe is available for both Macintosh and Windows
platforms.
Classroom activities
As multimedia becomes widely accepted, teachers need
to be attentive to the pedagogical underpinnings of this
relatively new instructional media. Digital media and
telecommunications should be given the same careful
review and consideration as any other instructional
medium used in the classroom. That said, I have listed
below a few examples of digital multimedia use in the
language classroom.
Photographs
Still images are a great way to exchange culture with
students from other countries. Have students to take
photos in their community to display on a web page.
http://bosei.cc.u-tokai.ac.jp/~daniels/ccc98activ.html
Interviews
If you have already organized a keypal exchange, you
can have students record interview questions rather then
typing them and then upload them to a web page or attach
to an email for the other class to download and listen
to. You can even use it as a listening exercise between
two of your classes at the same school. running on a
local network, the sound files can be downloaded very
quickly. You may even want to upload many interview
questions by theme to a web page and then have another
class select which ones they want to respond to.
Listening Activities
It is quite simple to create a variety of
pronunciation or listening exercises by adding audio to a
web page. Minimal pairs and idioms work well for
listening activities. A few examples that I had used for
an online English class can be found at
http://krgewdt3.tmit.ac.jp/callsg/PaulHome/listening.htm
Class Photo with audio introductions
Also useful for keypal exchange classes is a class
photo to upload to a web page so the other class can see
with whom they are exchanging messages. Rather than
listing names, a clickable image map is created so that a
sound file is launched if the photo is clicked on. Again,
you can see an example of this at
http://krgewdt3.tmit.ac.jp/callsg/PaulHome/projects.htm
Video
Video can be effective if used sparingly. Because of
the longer download times, video clips would have to be
relatively short. I am currently working with students to
complete a web page illustrating body language of both
Americans and Japanese using short video clips compressed
and uploaded to a web page. In a future issue I hope to
provide more information on the digital video process and
results of the body language activity.
|